Rise of the Runelords
School transmutation; Level witch 3; Domain ice 1
Casting Time 1 standard action
Components V, S
Target Self Only
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
DESCRIPTION Claws made from ice extend out from your fingertips, giving you two natural claw attacks. These claws deal 1d4+1 per caster level damage cold damage each. Frozen Claws gives you a +1 enhancement bonus on attack rolls per 5 caster levels.
The bearer of Frozen Claws can make one of two attacks, ranged touch attack, or a melee hit. As a ranged attack, the ice claws detach from her fingertips, launching themselves at the target, immediately reforming on the caster’s fingertips. As a melee hit, the claws attack as normal weapons, and the caster can use them to make attacks of opportunity.
Once cast, Frozen Claws do not interfere with the casting of spells with somatic components.
Frozen Claws can be made permanent with a permanency spell.