Ironbriar has fallen! Deep in his vault beneath the city of Magnimar, he fought and lost an epic battle against the Heroes of Sandpoint, the self-styled “Ruinlords.”
Infected with Green Slime, the corrupt Justice Ironbriar fell through the very portal he was using to transport ill-gotten goods to his master, Runelord Karzoug. Strengthening his vault were a cadre of golems and clockwork soldiers, gifts from the Runelord in exile. However, neither these, nor Ironbriar’s hired muscle were enough to stop the intreped heroes.
Now, the heroes are left with a problematic choice. With the city of Magnimar unawares, Ironbriar had stolen the ENTIRETY of the city’s wealth—gold, art, and magic items. With no witnesses, what will the heroes do with a mountain of loot that doesn’t belong to them?